Career Mode is a balancing act to become a successful UFC fighter and preferably one with a fan base that people want to see. You could go about putting in all of your allocated time into training, ensuring you're at peak fitness for each match-up, or you could pour the hours into building hype, calling out your opponent on social media and such. Status, and it's a long road to get there.
All of this feeds into becoming the 'G.O.A.T.' (Greatest of All Time) in Career Mode, by winning fights and eventually achieving certain major milestones to attain legendary G.O.A.T. But it's not enough to just train and fight this time, as you also now have a brand and image to cultivate on social media and in public, putting in appearances or live streaming to your fans.Īs you gain followers by promoting yourself between your training regimen and UFC events, the hype for your fights will increase, raising your profile and provoking bigger, more formidable rivals to come out of the woodwork looking for a fight. Career Mode is certainly a lot more involving, though, as you carve out rivalries on your rise to the top of the UFC, putting in the hours at the gym while striving to minimise the physical wear and tear of your chosen fighter.
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So while the added fluidity and what not might be very nice, this new entry in the series doesn't feel like a gigantic stride forward from a gameplay perspective. Where the first EA Sports UFC game was a relatively bare-bones package, the follow-up went big in practically every conceivable area, which as a consequence has left little for UFC 3 to do that hasn't already been done. Generally speaking, however, UFC 3 is much the same as the previous game in terms of its visual presentation and gameplay, the problem being that EA Canada almost painted itself into a corner with how complete the studio managed to make UFC 2. You can feel every strike, the impact of every knockout blow. The action is immediate and easy to pick up, each fight once again communicating the uncompromising, no-holds barred nature of mixed martial arts, as knuckles and feet slap against bare flesh.
'Real Player Motion' is the obligatory new banner feature this time around, promising even more fluid and responsive fighter motion, and in fairness, there is a noticeable different in the way in which each of UFC 3's pugilists move around the Octagon. EA Sports UFC 3 is just that, and it's a decent enough evolution over UFC 2, building upon what made the last game a worthwhile sequel. While that doesn't necessarily mean that this year's UFC game is a groundbreaking leap over its predecessor, it does at least mean you can expect a reliably robust package and an authentic, bone-crunching MMA simulation. EA Sports UFC is one of the few EA Sports franchises that gets a nice two year gap between releases, rather than pumping out annual iterations.